Collecting and Painting old miniatures, OD&D, Wargaming, OSR games.

Sunday, January 15, 2023

FMW 2



Moving West into the Hell Pumpkin goblin lair. Mostly goblins, and their centipede pets so far, but the workroom contains a nice find that the goblins either don't know about, or care about. 

 Through out the lair are small hidey holes made by the goblins to hide "shineys" they don't want to keep with them. Usually small gems, and the like, that are shoved in holes along with a snap trap or a poison barb, to keep other goblins from nicking them. This detail could be used by GM to increase the treasure amount if needed. 

I put an isometric view of #12. The gate and floor are on a pivot point. If the gate is pulled back against the wall, the flooring swings out to cover most of the pit. If the gate is pushed out across the hallway the floor will also move, swinging back into the wall, exposing the pit, so adventurers have both a pit, and a gate to deal with.

 

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