Start of the first level includes some encounters with goblin scouts from the Hell Pumpkin tribe, an NPC that foreshadows trouble ahead, giant rats with a bit of treasure, and more goblins to the West.
Key treasure is a small iron box marked "Q" containing dice made of finger bones. Players can collect these, and roll them once, to add to any roll except a natural 1. The rolled dice then turns to dust.
Had to restart a couple of times, due to space limitations, but made some adjustments that helped. I anticipate more changes in format as the project progresses.
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