Collecting and Painting old miniatures, OD&D, Wargaming, OSR games.

Wednesday, December 25, 2024

Character Classes for my RPG game

 I've been working on a solo RPG



system this year geared toward the type of play I like. 

  • Quick character creation
  • Trackable, meaningful inventory, encumbrance system.
  • Random generated spell system 
  • Sparse silver based economy
  • Fast and deadly combat
A lot of it is in place and I print it out in booklet form and play thru it, adding notes, editing, then print the new edition and repeat. I'm trying to keep at 14 pages (not including front and back cover) plus a combined character and play sheet. 

10 pages are pretty much done, but still working on a few things. Still fleshing out random charts for magic items and tinkering with level progression, but the main functions or classes, combat, magic, economy and gameplay are pretty tight. 

Once I get the print done I will pop in the art work and possibly put it on itch.io ( mainly for my own satisfaction). 



This is the current character and gameplay sheet I've been using. A hex field for setting up encounters and four characters with turn timer and encounter, usage blocks. 


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